Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

August 25, 2015

Why aren't you Tripppin yet?



I have the pleasure to introduce a guest post by a very talented Brazilian teacherpreneur, Mau Buchler. I met MaurĂ­cio during my talk at the Braztesol Technology Seminar last July and was amazed to learn about his website and English course material "TRIPPPIN" (yes, with 3 ps). He has brilliantly put together three things nearly everyone loves: travelling, culture and games.

I take the opportunity to voice my admiration to his creativity and initiative.



"I remember the first English class I ever taught.
I had no experience and no training whatsoever, but my employers saw no reason why I shouldn’t start immediately.
It was a private class for one of the directors of Banco Santos. I was 18 years old at the time, and I remember being ushered into the man’s impossibly huge office. He sat behind an enormous desk, and the morning sun was shining through the wall-to-wall window behind him. He looked like some kind of corporate sun-god, who gazed down at me and asked in disbelief:
“YOU are my new teacher?”
I managed to utter a brief: “Yes.”
He snorted: “Well kid… have a seat then.”
I sat down and asked him what he was doing. He started explaining and I started correcting his grammar, which he quite enjoyed.
He went on about investment funds, stocks, bonds, assets and liabilities. I had no idea what he was talking about, so I asked questions. All I did was ask questions, listen to him explain and correct his mistakes. It was fun, he was happy, and we had several good classes together, but this technique couldn’t last forever.
Conversation classes are great, but sometimes people aren’t in a talkative mood (and some people just aren’t the talkative type). Plus, if you don’t follow or create a learning structure, progress may not be as expected, so after a while I decided to start using the textbook and CD that had been supplied to me, and forced upon him.
He hated it.
He hated the texts, the audio prompts, the exercises. Everything.
He said they were out of touch with reality, fake and therefore: useless.
I agreed, and looked for other books, but found none that could live up to our standards of “reality” because… well, the world is constantly changing, and reality changes with it. It’s difficult for books to keep up. Unfortunately, that’s the nature of books. Once they’re printed, they’re done. They can’t be easily updated.
As I couldn’t find what I wanted, I started creating specific material for my student.
Now, keep in mind that this was 1991 and the internet wasn’t really working yet, so specific material was hard to find. Basically, I worked with texts from magazines, and movie clips.
And by then, I already had several other students of different ages, levels and backgrounds, so making specific material for each of them was becoming a full-time job. I started thinking: “How can I supply personal, relevant material to EVERYONE?
EVERYONE is a lot of people, but if you’re going to make material, why not make it for everyone in the world that wants to learn English? What’s the unifying thread? What does everyone like?
Then it hit me: Travel and fun. Who doesn’t like travelling and having fun? 

I won’t bore you by detailing the years of research and work that followed, but it’s enough to say that after 2 decades of building prototypes and teaching English around the world, I developed

http://www.tripppin.com/



Tripppin is an English course material in the shape of a game and a TV series that covers the world. It extends the school/teachers’ influence beyond the classroom. You can use it as main course material or as a supplement. You can use it in classrooms, online classes and computer labs. Students can use it independently, wherever they are, on their tablets, computers and smartphones.






Tripping was made by an English teacher for English teachers and schools. Next time, I’ll show you how to use it in class, step by step, but I do believe that the best way for teachers to get familiarized with it is to use it as a student.
That’s why we’re giving away VIP memberships to teachers. All you have to do is

  1. Leave a comment below, so we know who you are.
  2. Sign up free at www.tripppin.com
  3. Go Tripppin!"


In a few weeks, Mau Buchler will be writing a follow up post explaining how he uses the website with his own students. So, keep an eye on LIFE FEAST to learn more. 


Have you gone Tripppin yet? I have. :)











April 16, 2011

Brain Games for English Practice

Interesting Matching Game we can use in class (with IWB) or students can play it individually with PCs.
BUBBABRAIN

I tried the games under the ELEMENTARY LEVEL and these are the sections I liked the most:
  • English
  • Pictures
  • Telling the time
As the game times you, you can have different group of students repeat the activity and do it faster.
http://www.bubbabrain.com

A game for suffixes and their meanings.
Match the pictures to the words
Match analogical clocks to digital times

August 20, 2010

Interactive GRAMMAR games

A colleague of mine, Claudia Melo, shared a great link with our group CULTURA EDTECH yesterday. I had already seen the site, but had completely forgotten about.



The site ESL Fun Grammar Games offers a variety of flash games to practise GRAMMAR TOPICS

Types of games:
  • Hangman
  • Snakes and Ladders
  • Fling the teacher
  • Spelling
  • Catching
  • Sequencing
  • Walk the plank
  • Jeopardy
  • Spin the wheel
They also offer VOCABULARY and PRONUNCIATION games.

March 27, 2010

The Crazy Professor Reading Game

One of my colleagues, Michelle Lemos, who is attending the Cultura Edtech online course which I´m facilitating, has come accross a real gem.

The Crazy Professor Reading Game is a reading technique which helps students see meaning in the words they´re reading. Students become active as they move their hands and read dramatically. Honestly, when I saw the video I wished I were in that classroom as a student, learning and having fun w/ them.



The steps are:
  1. ask sts to read the text aloud to themselves (dramatically).
  2. sts read again using their hands to represent what they are reading.
  3. pairs ask questions to each other about the text.
  4. One st is the crazy professor and the other is the eager student. The teacher really wants to teach (summarize the text) and the student really wants to learn.

February 12, 2010

Creating games with WHAT2LEARN

Let me share another great site I've just learned about via Andressa Cardoso in her blog "Words and Ideas"

With WHAT2LEARN you can create customizable games for your courses. You can create anagrams, hangmans, word searches, multiple choices and question and answers and questions.

Check some examples I created with simple clicks:

- a hangman with vocabulary from English File Intermediate Unit 1A

    http://www.what2learn.com/games/play/24793/

    Play this game on the what2learn site

    - a wordsearch for my Upper Intermediate students.

    Play this game on the what2learn site

    You can also add these games to your powerpoint presentations. Watch Andressa's tutorial to learn how to do it. Thanks for sharing, Andressa.

    April 19, 2009

    Games for children


    Found this site via Larry Ferlazzo´s tweet. YOu can use these games with children and pre-teenagers learning EFL.

    The I Spy game for 6 to 9 is really good to use with the e-board. Still need to explore the other games.

    http://www.kidspsych.org/index1.html

    August 8, 2008

    Powerpoint games

    This site has a collection of powerpoints that can be used by any EFL teacher.
    • Games like the horse race or the car race to keep the score of games in class.
    • The "What is Louie Thinking" is to elicit words under the same category, like sports, fruit, clothes, etc.
    • The "Sunken Treasure" could be used with any set of questions.
    It´s great because the effects are of very good quality and you save your time.

    June 9, 2008

    Classtools


    I´ve just found out about this amazing site which helps you create online activities based on content you want to reinforce. There are various templates available and below you can see my first trial where I used vocabulary we´ve covered with Inter B students recently. What do you think? Try it out http://www.classtools.net/



    Click on the link to see the full screen version and click on PLAY.

    Game about Irregular verbs
    http://classtools.net/my/quiz42960.htm

    Game testing vocabulary about SHOPPING
    http://classtools.net/my/quiz17157.htm

    July 7, 2007